MafiaHub is represented by a group of developers based in Slovakia revolving around game modding and multiplayer development. We first began our journey in 2013, when we worked on a multi-player modification for Mafia: The City of Lost Heaven called Lost Heaven Multiplayer. You can learn more about LHMP development at this website: link
At 2017, we've decided to start an open-source re-creation project of Mafia game. We've learned a lot from our mistakes and experience we made since 2013 and used our knowledge to develop an open-source engine powering Mafia game data. It was called OpenMF and was written from scratch in C++.
This project was later rewritten to better fit our requirements. We ended up rewritting our work and porting it to the Unity game engine. This is when OpenMF got renamed to MafiaUnity, a suite of tools, parsers and gameplay test scenes useful for viewing or exporting game data from the Mafia game.
Since 2018, we've also been working on a new multi-player modification for Mafia: The City of Lost Heaven called Mafia: Oakwood. The development is a result of years of game logic research and reverse engineering, where we put our best development practices in motion to develop a stable, efficient and feature-rich modification.
Our contribution is also spread towards other projects, as well as open-source communities. We embrace the open-source idea and support third-party projects, aid game research and provide resources to spread our knowledge across the communities.
Our team consists of members of various backgrounds, but we mostly come from the former Lost Heaven Multiplayer team.
Lead Developer & PR Manager
Lead Developer & Lead Reverse Engineer